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Ghost

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Ghost
Ghost1
Sprite(s) KoL-GhostPortrait KoL-Ghost
Ghost2
PLCGhostPortrait PLCGhostSprite
Alignment Chaotic Chaotic
Element Dark Darkness


"Wandering spirit of the deceased. Since they are non-corporeal, physical attacks do minimal damage."
— Description

The Ghost is a class in Tactics Ogre: The Knight of Lodis, Ogre Battle: The March of the Black Queen, Ogre Battle 64: Person of Lordly Caliber and Tactics Ogre: Let Us Cling Together. The souls of the dead, ghosts often haunt areas of great battles or terrible tragedies.

AppearancesEdit

Ogre Battle: The March of the Black QueenEdit

The Ghost has the appearance of a smoky, white apparition, roughly humanoid in nature. This class, like all undead units, take no damage unless from a White damage source, in which it will be instantly destroyed. Unlike the Skeleton, the Ghost is more suited to spell casting but can be used in the front row as a defense against non-white magic equipped enemy units.

StatisticsEdit

Ogre Battle: The March of the Black QueenEdit

Ghosticon Ghost Shieldicon Resistances
Requirements Base Unit Physical 100
Size Small Fire 100
Leader No Cold 100
Recruit No Lightning 100
Movement Type Low Sky Black 100
Deployment Cost 80 Goth + (20 x level) White 0
Upokay Statistic Increases Per Level
Hit Points Strength Agility Intelligence
0-0 2-4 3-5 4-6
Swordicon Attacks
Row Description # of Attacks PSX Name SNES Name Element
Front Attacks an enemy with his ghostly hands 1 Curse Soulflay Black
Back Creates a nightmarish cloud of black energy over an enemy 2 Nightmare Nitemare Black


Ogre Battle 64: Person of Lordly CaliberEdit

PLCGhosticon Ghost
PLC Ghost Requirements A Skeleton is hit by AirFire magic
Class Type Undead
Size Small
Leadership Rank None
Carriable Items 1
Movement Type Sky2 Sky
PLCLevelup Statistic Growth Per Level
Hit Points Strength Vitality Intelligence Mentality Agility Dexterity
3 3 2 5 3 3 3
EquipmentIcon Equipment
  Robes
    TornCloth Torn Cloth
   
       
PLCattacks Attacks
Row Attack Name Description # of Attacks Element
Front Nightmare Dark spirits place an enemy in a nightmarish slumber 1 Dark
Middle Nightmare Dark spirits place an enemy in a nightmarish slumber 1 Dark
Back Nightmare Dark spirits place an enemy in a nightmarish slumber 2 Dark

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