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Lich
PLC Lich
The Lich's render in Ogre Battle 64: Person of Lordly Caliber
Sprite(s) Lich2
Race Undead
Human (Let Us Cling Together)
Alignment Chaotic Chaotic
Element Dark Dark
"One who ceased to exist as a human being in order to further pursue the way of magic."
— Description

The Lich is a class in Tactics Ogre: The Knight of Lodis, Ogre Battle: The March of the Black Queen, Ogre Battle 64: Person of Lordly Caliber and Tactics Ogre: Let Us Cling Together. Giving up their former lives, the liches live on in undeath, practising dark and foul magic.

AppearancesEdit

Ogre Battle: The March of the Black QueenEdit

The Lich has the appearance of a black robed skeletal figure wielding a scepter. The most powerful of the spell casters in the game, the Lich boasts three hit all magic attacks in the back row. Oddly enough, despite the low alignment of the Lich, his front row attack is White based, allowing him to one hit kill undead characters.

Tactics Ogre: Let Us Cling Together Edit

This class is represented by Nybbas Obderhode. After being slain by Denim inside Hell Gate, he used a Ring of the Dead to resurrect himself as a Lich, gaining greater power in the process. However, Denim confronts him again in the deepest floor of the dungeon, and manages to slay Nybbas for good.

Tactics Ogre: Let Us Cling Together (PSP) Edit

Besides being represented by Nybeth Obdilord, now this class is also available for generic units. Males have rotting bodies covered in heavy robes, and females, while more human-looking, have their faces and most of their bodies completely covered. Limited to Human units, to get the Lich class the player has to use a Ring of the Dead with the desired unit while in Floor 41. This process is rather tedious, so prepare before the class change.

Overview Edit

Tactics Ogre: The Knight of Lodis Edit

Ogre Battle: The March of the Black Queen Edit

Tactics Ogre: Let Us Cling Together (SNES/PS) Edit

Ogre Battle 64: Person of Lordly Caliber Edit

Tactics Ogre: Let Us Cling Together (PSP) Edit

  • Weapon: Dagger (basic, Baldur, Damasc & Cursed Dagger), Cudgel (all except Staff of Restoration, Staff of Purification & Sagara), Spellbook*, Caldia Fan.
  • Shields: Buckler & Baldur Shield.
  • Body armor: Robes.
  • Other armor: Restricted, but some access to mage headgear & jewelry.

Arguably the best spellcaster in the game, but also the slowest and one of the most fragile. They have the highest INT score of all classes, and greater access to magic than all others, including all elemental magic (minus Divine), Dark Magic, Apocrypha and Draconic Magic, and the only unit other than Necromancers capable of using Necromancy.

Thanks to Necromancy, the Lich is one of the best Dark Magic users, but also somewhat outclassed by the Necromancer since the latter can act faster. Even without investing in Necromancy, access to Draconic Magic, Apocrypha and almost every spell type means that the Lich can excel in every elemental school. It's recommended to focus on a single element, as it will take three skill slots by itself (for Element Magic, Draconic Magic, and Augment Element).

Their special skills are kind of a mixed bag: Reflection (reflects spells used on the caster and nearby ally units for a turn) is an useful skill, but its high cost (24 TP) makes it impractical, while Salvation (if the caster has less than 50% MP, absorbs MP from nearby allies to fill to 50%. If over 50% MP, distributes extra to nearby units) is too situational for most battles. Transferring Meditate* from the Wizard may as well be the best investment of TP for the Lich. Finally, they are the only class to learn Demon Pact, neccesary to recruit Umbra classes.

It's recommended to choose an unit with low RT to mitigate the Lich's slowness, and equip armor with low weight.

Liches don't have a classmark. To gain a Lich, the player has to equip a Ring of the Dead on the desired unit while on Floor 41 of the Palace of the Dead. The rings can be gotten fron different places, more easily from the female Cenobite on Floor 33 or the male Death Eater on Floor 53. Bear in mind that named generics (like Sara and Voltare) and semi-uniques (like Donnalto, Arycelle and Bayin) *cannot* be converted into Liches, only uniques (like Cressida) and regular generics can.

Because of the above, make sure your unit is well prepared before the class change: get all the skills you need from other magic classes and make sure the unit has low RT and can be turned into a Lich, as to make the tedious process worthwhile.

*Asterisk signifies it must be taught from another class.

Suggested endgame skillset: Draconic Magic, Necromancy, [elemental] Magic, Augment [element], Anatomy, Swiftfoot I, Spellcraft IV, Meditate, Constitution III, Reflection.

StatisticsEdit

Ogre Battle: The March of the Black QueenEdit

Lichicon Lich Shieldicon Resistances
Requirements A Sorcerer and an Undead Ring Physical 100
Size Small Fire 100
Leader Yes Cold 100
Recruit Phantom, Wraith Lightning 68
Movement Type Plains Black 100
Deployment Cost 1650 Goth + (250 x level) White 10
Upokay Statistic Increases Per Level
Hit Points Strength Agility Intelligence
2-6 1-3 2-4 4-6
Swordicon Attacks
Row Description # of Attacks PSX Name SNES Name Element
Front Emits a damaging cold, white energy from his scepter at an enemy 3 Cold Eye Coldeye White
Back Launches a hit all magic assault based upon enemy elemental resistance 3 Magic Plus Magic+ Varies


Ogre Battle 64: Person of Lordly CaliberEdit

LichIcon Lich
PLC Lich Requirements ALI 0-30
INT 24
MEN 51
Class Type Undead
Size Small
Leadership Rank UnitLeader Badge Unit Leader
Carriable Items 1
Movement Type Plains2 Plains
PLCLevelup Statistic Growth Per Level
Hit Points Strength Vitality Intelligence Mentality Agility Dexterity
3 3 3 7 5 3 4
EquipmentIcon Equipment
Staves Robes
Kerykeion Kerykeion BloodstainedRobe Bloodstained Robe
Spellbooks Accessories
BookofBane Book of Bane RingoftheDead Ring of the Dead (cannot be changed)
PLCattacks Attacks
Row Attack Name Description # of Attacks Element
Front Dark Quest Dark, undead forces assault a group of enemies 2 Dark
Middle Dark Quest Dark, undead forces assault a group of enemies 2 Dark
Back Dark Quest Dark, undead forces assault a group of enemies 3 Dark



Tactics Ogre: Let Us Cling Together (PSP) Edit

Lich
{{{portrait}}} Stats: Level 1 Level 50
STR +114
VIT +122
{{{sprite}}} DEX +109
Human AGIL +108
Classmark None (Ring of the Dead) AVD +122
Move 3 Slow, 1 Up, 2 Down INT +137
RT 30 MIND +119
Basic Attacks RES +137
Melee MeleeATK Punch ATK 5
Ranged RangedATK Cast Stones DEF 9
Magic Class Skills
Fire Fire Magic [Missile, Indirect, Apocrypha, Utility]
Water Water Magic [Missile, Indirect, Apocrypha, Utility]
Earth Earth Magic [Missile, Indirect, Apocrypha, Utility]
Air Air Magic [Missile, Indirect, Apocrypha, Utility]
Ice Ice Magic [Missile, Indirect, Apocrypha, Utility]
Lightning Lightning Magic [Missile, Indirect, Apocrypha, Utility]
Dark Dark Magic [Missile, Indirect, Apocrypha, Drain, Utility]
Draconic Draconic Magic [Damaging spells, Springboard, Teleport, Phanton Shell, Negate Spell]
Necromancy Necromancy [All spells]
Demon's Pact [Lv.1]
Salvation [Lv.8]
Reflection [Lv.24]
Meditate* [Transfer from Wizard]

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