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Class Movement TypesEdit

This chart covers the terrain designations of each class in Ogre Battle: The March of the Black Queen.

Terrain Type Class
Plains2
Plains
Beast Tamer, Beast Master, Berserker, Black Dragon, Black Knight, Cleric, Doll Master, Dragon, Dragon Master, Dragoner, Dragoon, Enchanter, Fighter, General, Giant , Golem, Iron Golem , Knight, Lich, Lycanthrope, Mage, Monk, Paladin, Princess, Samurai, Samurai Master, Shaman, Skeleton, Sorcerer, Tiamat, Titan, Witch, Wizard, Wraith
Forest2
Forest
Vampyre, Ninja, Ninja Master, Amazon, Valkyrie, Pumpkinhead, Halloween
Mountain2
Mountains
Werewolf, Red Dragon, Salamander, Fire Breath, Stone Golem, Fire Giant, Hellhound, Cerberos
Swamp2
Swamp
Zombie Dragon
Lsky2
Low Sky
Angel, Cherubim, Seraphim, Faerie, Pixie, Sylyph, Hawk Man, Eagle Man, Raven Man, Imp, Demon, Devil, Ghost, Phantom
Hsky2
High Sky
Griffon, Cockatris, Wyrm, Wyvern
Sea2
Shallows
Mermaid, Nixie
Deepsea2
Deep Sea
Octopus, Kraken
Snow Ice Giant, Silver Dragon, Gold Dragon, Platinum Dragon
Slow2
Slow
Coffin

Other Movement TypesEdit

This chart covers the terrain types that do not correspond to any class.

Barrens Cliff City Dark Mountain
Barrens2 Cliff2 City2 Darkmountain2
Desert Reef Road Snow Forest
Desert2 Reef2 Road2 Snowforest2
Snow Mountains Snow Road Volcano Wall
Snowmountain2 Snowroad2 Volcano2 Wall2

Landscape EffectEdit

This chart covers the various movement types and their preferred terrain to fight on.

Terrain Slow2 Deepsea2 Sea2 Swamp2 Snowplains2 Mountain2 Forest2 Plains2 Lsky2 Hsky2
Wall2 0 0 0 0 0 0 0 0 1 5
City2 3 3 3 3 4 4 5 6 4 5
Snowroad2 1 1 2 3 7 5 5 5 6 7
Sky2 0 0 0 0 0 0 0 0 6 7
Desert2 1 1 1 1 1 3 2 3 5 6
Road2 2 2 3 4 6 6 6 6 6 7
Volcano2 1 1 1 1 1 5 2 1 4 5
Cliff2 1 1 1 1 1 3 1 1 4 5
Darkmountain2 1 1 1 1 5 4 2 2 4 5
Snowmountain2 1 1 1 1 5 4 2 1 5 6
Swamp2 1 2 2 6 2 1 3 1 6 7
Mountain2 1 1 1 1 3 5 3 2 5 6
Snowforest2 1 1 1 2 5 3 5 3 6 7
Barrens2 1 1 1 2 4 5 5 3 6 7
Snowplains2 1 1 1 3 6 3 3 4 6 7
Forest2 1 1 1 3 5 5 6 4 6 7
Reef2 1 3 4 6 1 1 1 1 5 6
Plains2 1 2 3 4 4 3 4 5 6 7
Sea2 1 5 7 4 1 1 1 1 5 6
Deepsea2 1 7 5 3 1 1 1 1 5 6

Terrain Movement SpeedEdit

This chart covers the speed at which a unit travels on varying terrain. For example, the Paladin is designated a plains movement type, and would therefore travel at a speed of 5 when traveling across plains areas.

Terrain Slow2 Deepsea2 Sea2 Swamp2 Snowplains2 Mountain2 Forest2 Plains2 Lsky2 Hsky2
Wall2 0 0 0 0 0 0 0 0 1 5
City2 3 3 3 3 4 4 5 6 4 5
Snowroad2 1 1 2 3 7 5 5 5 6 7
Sky2 0 0 0 0 0 0 0 0 6 7
Desert2 1 1 1 1 1 3 2 3 5 6
Road2 2 2 3 4 6 6 6 6 6 7
Volcano2 1 1 1 1 1 4 2 1 4 5
Cliff2 1 1 1 1 1 4 2 1 4 5
Darkmountain2 1 1 1 1 4 3 2 2 4 5
Snowmountain2 1 1 1 1 4 3 2 1 5 6
Swamp2 1 2 2 6 2 1 3 1 6 7
Mountain2 1 1 1 1 3 4 3 2 5 6
Snowforest2 1 1 1 2 5 3 5 3 6 7
Barrens2 1 1 1 2 4 5 5 3 6 7
Snowplains2 1 1 1 3 6 3 3 4 6 7
Forest2 1 1 1 3 5 5 6 4 6 7
Reef2 1 3 4 6 1 1 1 1 5 6
Plains2 1 2 3 4 4 3 4 5 6 7
Sea2 1 5 7 4 1 1 1 1 5 6
Deepsea2 1 7 5 3 1 1 1 1 5 6

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