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Saradin Carm
Saradin1
Sprite(s) Saradin1 Saradin1a Saradin2

Saradin1b Saradin2b

Gender Male
Age 62
Birth Date 18th of Branca
Nationality Xenobia
Class Warlock
Faction(s) Xenobian Rebellion
Kingdom of New Xenobia
Palatinean Revolutionary Army
Alignment Chaotic Chaotic
Element Water Water
"All men have a responsibility to use their talents and abilities for others."
— Saradin Carm

Saradin Carm was Rashidi's former apprentice in Ogre Battle: The March of the Black Queen and a recruitable character in Ogre Battle 64: Person of Lordly Caliber. He is presumed dead in the Balmorian Ruins region.

StoryEdit

Ogre Battle: The March of the Black QueenEdit

ApprenticeEdit

Saradin, along with his fellow students Albeleo and Kapella, were the apprentices of Rashidi. When Rashidi turned to black magic and urged his apprentices to follow him, only Saradin spoke out against the sage. For this, Saradin was turned to stone by Albeleo and presumed dead.

Balkas' StatuesEdit

In the region of the Balmorian Ruins, Saradin was beloved by his people. The great sculptor Balkas built statues of Saradin in every city and Roshfel Temple, with one being so lifelike you could hear it breathing. Balkas was killed during the great war but his statues remained. Even twenty five years after his death the people of the region still spoke fondly of their master Saradin and his wise words were kept close to their hearts.

RestoredEdit

When the rebellion began liberating the ruins, Destin was given the Bell of Light, an artifact that could undo the spell of petrification. Destin tried it on many of the statues without success but in a Roshfel Temple near Balmoa there was a flash of light and the warlock Saradin stood before him, in the flesh. He told the rebellion that it was his responsibility to stop Rashidi and joined the rebels.

Old FriendsEdit

Saradin confronted his would-be killer Albeleo and defeated him but the dark apprentice's body disappeared shortly after. At the temple of Shalina Saradin spoke with his master once again, and asked him why he needed more power when he was already the most powerful man in the world. Rashidi scoffed at Saradin's words and the rebels had no choice but to kill the corrupt sage.

AftermathEdit

With Rashidi gone and the war over, Saradin left northwards with Destin, Aisha, Debonair and Gilbald to stop the invasion of the Holy Lodissian Empire.

Ogre Battle 64: Person of Lordly CaliberEdit

Along with the other Xenobians, Saradin first appears at the Volmus Mine. There, Rhade strives to assassinate the rebel leader publicly to set an example against aggressors of the Palatinus crown. Although both Magnus and Yumil attempt to stop Rhade, he ultimately pushes them aside. It isn't until Debonair and Destin arrive that the rebel is freed; Aisha unties him and Saradin appears to cast Ray of Paralysis on everyone present so that the Xenobians might escape unscathed.

Saradin appears again after Debonair is defeated at Crenel Canyon, Xenobian Border. Alongside his companions, he attempts to persuade Magnus to betray the Southern Division, who are being used as pawns by Lodis, and join the Revolutionary Army's attempt to destroy the aristocracy and class disparity of Palatinus. Much later, Saradin can be recruited into the Blue Knights if Magnus agreed to allow Aisha join at Audvera Heights. At this moment, he confesses that he only wants to be beside Aisha and confesses his love for her.

Saradin cannot be recruited if the player has accumulated a low Chaos Frame. Similarly, Biske La Varet cannot be recruited if any of the Xenobians have been recruited, Saradin included.

In Person of Lordly Caliber, Saradin holds a unique class called "Warlock", and it cannot be changed. He wields the "Hemlock" as a weapon, and it cannot be unequipped. Due to Saradin's philosophical dialogue throughout the game, his weapon is likely an allusion to Socrates. In the front row, Saradin casts Witch-magic according to either his element or spell book. In the center row, he casts Wizard-magic, and in the back row, he casts Arch-Mage magic. He is the only male character in the game that is able to cast Witch magic.

Starting StatisticsEdit

Ogre Battle: The March of the Black Queen Edit

Class Level HP STR CHA AGI ALI INT LUK
Mage 15 157 98 50 124 50 158 48


Ogre Battle 64: Person of Lordly CaliberEdit

Saradin
PLC saradin Class Warlock (Cannot be changed)
Starting Level 14
Leadership Rank UnitLeader Badge Unit Leader
Element Water Water
Carriable Items 1
Movement Type Plains2 Plains
PLCLevelup Statistic Increases Per Level
Hit Points Strength Vitality Intelligence Mentality Agility Dexterity
4 3 3 7 5 3 3
EquipmentIcon Equipment
Staves Robes
Hemlock Hemlock (Cannot be changed) MagiciansRobe Magician's Robe
Spellbooks Accessories
BookofFlame Book of Flame Amulet Amulet
PLCattacks Attacks
Row Name Description Attacks Element
Front Slumber Mist A cloud of mist puts the enemy to sleep 1 Water
Middle Ice Blast A frigid icicle impales an enemy 2 Water
Back Ice Field A chilling column of ice swarms the enemy 2 Water


RecruitmentEdit

Ogre Battle: The March of the Black Queen Edit

Saradin can be found on the Balmorian Ruins stage. To recruit:

  • Liberate Wan Kayo to hear the rumor that the Bell of Light (BELL) resides in Kalyao.
  • Liberate the town of Kalyao with the Star of Heroes (HEROSTAR) in the player's inventory to receive the Bell of Light (BELL).
  • Liberate the Roshian Temple west of the town Kannyate to find Saradin's petrified body. Use the Bell of Light (BELL) to revive him. Saradin will ask to join. Answer "Yes" to recruit him.

Ogre Battle 64: Person of Lordly CaliberEdit

Saradin will offer to join your party after the battle at Mount Ithaca, provided you did not choose "..." as your response at Frederick's execution.

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